Tent pegging rules
- The specific game of tent pegging has a mounted horseman riding at a gallop and using a sword or a lance to pierce, pick up, and carry away a small ground target (a symbolic tent peg) or a series of small ground targets.
- The broader class of tent pegging games also includes ring jousting (in which a galloping rider tries to pass the point of his weapon through a suspended ring); lemon sticking (in which the rider tries to stab or slice a lemon suspended from a cord or sitting on a platform); quintain tilting (in which the rider charges a mannequin mounted on a swiveling or rocking pedestal); and Parthian (i.e., mounted) archery.
- A given tent pegging competition's rules specify the size and composition of the target; the number of consecutive targets placed on a course; the dimensions and weight of the sword, lance, or bow; the minimum time in which a course must be covered; and the extent to which a target must be struck, cut, or carried. National Events are usually limited to national competitors who take part according to the regulations of NF. Foreign competitors may take part with approval of NF. These may be held as per their national rules and regulations but it would be preferable under ITPF Rules.